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Game Info | NPC Area

NPCs should have their own area instead of being buried.

Use this page for questline NPCs, class upgrades, crafting NPCs, killable NPCs, and boss NPCs.

Last updated: July 17, 2026

Quest Route

Questline NPCs

NPCs that carry named questlines and progression steps.

  • Why it matters: Questline NPCs keep your route clean and tell you what to train, defeat, or craft next.
  • Bring: Start with Boom, Joe, Ghoul, Toad Sage, and Zoru, then move into the later names as your build catches up.
  • TOG note: Use these when you want the clean step-by-step path forward.
Boom

Boom

Questline NPC

Starter progression NPC. Full Boom route is listed on this card.

1. First Steps: Train Strength to 10. Reward: 100 Yen.

2. Building Strength: Train 20 Strength. Reward: 100 Yen | Power: Rapid Punch.

3. Inner Power: Train Chakra to 50. Reward: 100 Yen.

4. The Blade: Train Sword to 50. Reward: 100 Yen | Sword: Katana.

5. Iron Body: Train Durability to 50. Reward: 100 Yen | 100 Chikara.

6. A New Ally: Recruit and summon a Champion. Reward: 100 Yen | 200 Chikara.

7. Flow Like Water: Train Speed to 50 and Agility to 50. Reward: 200 Yen | Power: Water Running.

8. Rising Force: Train Strength to 500. Reward: 150 Yen.

9. Energy Unleashed: Train Chakra to 500. Reward: 150 Yen | Power: Spiral Sphere.

10. Steel Resolve: Train Durability to 500. Reward: 150 Yen | Power: Hamon.

11. Sharpened Edge: Train Sword to 500. Reward: 150 Yen.

12. Street Scuffle: Defeat 5 Thugs. Reward: 100 Yen.

13. Quickstep: Train Speed to 1K. Reward: 200 Yen | Power: Dash.

14. Taking Flight: Train Agility to 500 and Chakra to 1K. Reward: 200 Yen | Power: Flight.

15. Invisible Armor: Train Durability to 1K. Reward: 200 Yen.

16. Titan Slayer: Train Sword to 1K. Reward: 200 Yen | Sword: Titan Slayer.

17. Crushing Power: Train Strength to 1K. Reward: 200 Yen | Power: Tornado Smash.

18. Gathering Energy: Train Chakra to 5K. Reward: 200 Yen.

19. Onigiri: Train Sword to 5K. Reward: 200 Yen | Power: Onigiri.

20. Hardened Core: Train Durability to 5K. Reward: 200 Yen.

21. Focused Energy: Train Chakra to 10K. Reward: 300 Yen | Power: Energy Blast.

22. Ghouls in Trouble: Defeat 5 Commissioners. Reward: 300 Yen.

23. Sixth Sense: Train Durability and Speed to 10K. Reward: 500 Yen | Power: Instinct.

24. Soul of the Blade: Train Strength and Sword to 10K. Reward: 500 Yen | Sword: Soul Cutter.

25. Reinforced Spirit: Train Durability to 50K. Reward: 800 Yen.

26. Surging Chakra: Train Chakra to 50K. Reward: 800 Yen.

27. Flying Slash: Train Sword to 50K. Reward: 800 Yen | Power: Flying Slash.

28. Rising Might: Train Strength to 50K. Reward: 800 Yen.

29. Blazing Momentum: Train Speed and Agility to 50K. Reward: 1,000 Yen | Power: Flame Flight.

30. Shinobi Takedown: Defeat 5 Sand Ninjas. Reward: 1,000 Yen.

31. Overwhelming Force: Train Strength to 100K. Reward: 1,000 Yen.

32. Hero's Trial: Train Sword to 100K. Reward: 1,000 Yen | Sword: Brave Sword.

33. Invisible Armor: Train Durability to 100K. Reward: 1,000 Yen | Power: Kings Aura.

34. Rapid Slash: Train Sword and Speed to 500K. Reward: 1,500 Yen | Power: Multi-Slash.

35. Charged Focus: Train Chakra to 500K. Reward: 1,250 Yen.

36. Normal Punch: Train Strength and Durability to 500K. Reward: 1,500 Yen | Power: Normal Punch.

37. Pirate Plunder: Defeat 5 Pirate enemies. Reward: 1,000 Yen.

38. Worldbreaker Energy: Train Chakra to 1M. Reward: 1,500 Yen | Power: Spirit Bomb.

39. Cataclysm: Train Strength and Durability to 1M. Reward: 2,000 Yen | Power: Serious Table Flip.

40. Executioner Blade: Train Sword and Chakra to 1M. Reward: 2,000 Yen | Sword: Sword Of The Mist.

41. Rising Slash: Train Chakra, Durability, and Strength to 5M. Reward: 3,000 Yen | Power: Rising Slash.

42. Gate Unlocked: Train Durability and Strength to 10M. Reward: 3,000 Yen | Power: Fourth Gate.

43. Alien Rampage: Defeat 5 Saiyan enemies. Reward: 3,000 Yen.

44. Unshaken Power: Train Durability and Strength to 100M. Reward: 12,000 Yen | Power: Serious Punch.

45. Dragon's Breath: Train Chakra to 100M. Reward: 12,000 Yen | Power: Dragons Breath.

46. Awakened Warrior: Train Durability, Strength, and Chakra to 1B. Reward: 20,000 Yen | Power: Super Saiyan.

47. Susanoo: Train Strength, Chakra, and Durability to 100B. Reward: 30,000 Yen | Power: Susanoo.

48. Fallen Down: Train Strength, Chakra, and Durability to 1T. Reward: 32,000 Yen | Power: Fallen Down.

49. Curse Showdown: Defeat 5 Sorcerers. Reward: 10,000 Yen.

50. Divergent Descent: Train 100T Chakra and Strength. Reward: 40,000 Yen | Power: Divergent Descent.

51. Vessel: Train 100T Durability. Reward: 32,000 Yen.

52. Black Flash: Train 1QD Strength and Chakra. Reward: 50,000 Yen | Power: Black Flash.

53. Heavenly Restriction: Train 1QD Durability. Reward: 50,000 Yen | Power: Heavenly Restriction.

54. Strongest Warrior: Train Chakra to 100QD. Reward: 90,000 Yen | Power: Ki Blasts.

55. Goblins: Defeat 15 Goblin. Reward: 50,000 Yen.

56. Dragon Fist: Train Strength and Durability to 100QD. Reward: 100,000 Yen | Power: Dragon Fist.

57. God's Wrath: Train Strength, Durability, and Chakra to 1QN. Reward: 100,000 Yen | Power: God's Wrath.

Zoru

Zoru

Questline NPC

Requires Bang's 29th quest, Hero's Trial.

1. Three Blades: Train 100M Sword. Reward: 2,500 Yen; Sword: Triple Bladed Scythe.

2. Moonlit Edge: Train 1B Sword. Reward: 5,000 Yen; Sword: Moon Blade.

3. Wrath Drawn: Train 100B Sword. Reward: 10,000 Yen; Sword: Dagger Of Wrath.

4. Dragon's Trial: Train 1T Sword. Reward: 25,000 Yen; Sword: Dragon Slayer.

5. Soul Splitter: Train 100T Sword. Reward: 37,500 Yen; Sword: Soul Splitter.

Hogan

Hogan

Questline NPC

Requires Super Saiyen power.

1. Strength Beyond Limits: Train Strength 2,000 times. Reward: 100 Chikara.

2. Controlled Energy: Train Chakra 5,000 times. Reward: 100 Chikara, 4,500 Yen.

3. Unbreakable Body: Train Durability 7,500 times. Reward: 100 Chikara.

4. Saiyan Trial: Defeat 25 Saiyans. Reward: 50 Chikara.

5. Elite Saiyan: Defeat 25 Saiyan Captains. Reward: 75 Chikara.

6. Primal Instinct: Obtain 2 Ape Fangs and 5 Ape Furs. Reward: 200 Chikara; Power: Super Saiyan 2.

Joe

Joe

Questline NPC

Starter questline NPC for early stat progress.

1. First Test: Train Strength 500 times. Reward: 50 Chikara; 800 Yen.

2. Quick Feet: Train Speed 750 times. Reward: 65 Chikara; 1,000 Yen.

3. Sharp Reflexes: Train Agility 1,000 times. Reward: 80 Chikara; 1,500 Yen.

4. Stand Your Ground: Train Durability 1,500 times. Reward: 95 Chikara; 1,500 Yen.

5. Calm Mind: Train Chakra 2,000 times. Reward: 110 Chikara; 2,000 Yen.

6. Heavy Hands: Train Strength 3,000 times. Reward: 125 Chikara; 4,000 Yen.

7. Keep Up: Train Speed and Agility 4,000 times each. Reward: 140 Chikara; 4,000 Yen.

8. Star Crusader: Train Durability 5,000 times. Reward: 150 Chikara; 5,000 Yen.

Toad Sage

Toad Sage

Questline NPC

Sage route questline NPC.

1. First Steps of Sagehood: Train Chakra and Strength 1,000 times. Reward: 2,000 Yen; 50 Chikara.

2. Rival Village Conflict: Defeat 25 Sound Ninjas and 25 Sand Ninjas. Reward: 1,500 Yen; 25 Chikara.

3. Sage Discipline: Train Durability 2,000 times, Speed 500 times, and Agility 500 times. Reward: 2,500 Yen; 50 Chikara.

4. Beast Trial: Defeat Kurama 5 times. Reward: 3,000 Yen; 50 Chikara.

5. Preparation: Train Chakra 3,000 times. Reward: 2,500 Yen; 50 Chikara.

6. Toad Sage: Train Strength, Durability, and Chakra 3,000 times each. Reward: 5,000 Yen; 100 Chikara.

Silver Hair

Silver Hair

Questline NPC

Requires the Observation Haki/Instinct power.

1. Beginner Instinct: Train 1M Durability and 100K Speed. Reward: 2,000 Yen; +1 Instinct Dodge.

2. Sharpened Reflexes: Train 10M Durability and 500K Speed. Reward: 2,500 Yen; +1 Instinct Dodge.

3. Battle Awareness: Train 1B Durability. Reward: 4,000 Yen; +1 Instinct Dodge.

4. Untouchable Presence: Train 1T Durability. Reward: 6,000 Yen; +1 Instinct Dodge.

Ghoul

Ghoul

Questline NPC

Ghoul route questline NPC.

1. A Quiet Start: Train Chakra 500 times. Reward: 50 Chikara; 800 Yen.

2. Endure It: Train Durability 1,000 times. Reward: 65 Chikara; 1,500 Yen.

3. Hidden Strength: Train Strength 1,500 times. Reward: 80 Chikara; 1,500 Yen.

4. Keep Control: Train Chakra 2,000 times. Reward: 95 Chikara; 2,000 Yen.

5. Carry the Weight: Train Durability 2,500 times. Reward: 110 Chikara; 2,500 Yen.

6. Steady Steps: Train Speed and Agility 3,000 times each. Reward: 130 Chikara; 3,000 Yen.

7. Anteiku's Trust: Train Chakra 5,000 times. Reward: 150 Chikara; 5,000 Yen; Title: Anteiku.

Bruce

Bruce

Questline NPC

Leg weights and movement questline NPC.

1. First Steps of Hard Work: Train Speed and Agility to 100K. Reward: 50 Chikara; Power: Flash Step; Gear: Light Leg Weights.

2. Limit Break Training: Train Speed and Agility to 1M. Reward: 50 Chikara; Passive: Geppo; Gear: Medium Leg Weights.

3. Unmatched Speed: Train Speed and Agility to 10M. Reward: 100 Chikara; Power: Blink; Gear: Heavy Leg Weights.

Bucci

Bucci

Questline NPC

Requires Air Walk/Geppo ability.

1. Moon Walk Apprentice: Train 15M Agility and Speed. Reward: 2,000 Yen; +1 Air Walk Jump.

2. Sky Runner: Train 25M Agility and Speed. Reward: 2,500 Yen; +1 Air Walk Jump.

3. Master of the Air: Train 50M Agility and Speed. Reward: 4,000 Yen; +1 Air Walk Jump.

4. Moon Walk Master: Train 100M Agility and Speed. Reward: 6,000 Yen; +1 Air Walk Jump.

Jogu

Jogu

Questline NPC

Sorcerer progression questline NPC.

1. Sorcerer Training: Train Strength, Durability, and Chakra 2,000 times each. Rewards: 2,500 Yen; 250 Chikara.

2. Cursed Spirit Cleanup: Defeat 20 Cursed Spirits. Rewards: 1,500 Yen; 200 Chikara.

3. Cursed Energy Reinforcement: Train Chakra and Durability 5,000 times each. Rewards: 3,000 Yen; 225 Chikara.

4. Subdue the Special Grade: Defeat Special Grade 3 times. Rewards: 1,000 Yen; 300 Chikara; 10 Crystals.

5. Hunt the Hunter: Defeat Curse Hunter 3 times. Rewards: 1,000 Yen; 300 Chikara; 10 Crystals.

6. The Strongest in History: Defeat the Curse King 1 time. Rewards: 3,000 Yen; 400 Chikara; 20 Crystals.

Blade Dancer

Blade Dancer

Questline NPC

Long sword and boss progression questline NPC.

1. A Hunter's Foundation: Train 3,000 Sword increments, 500 Speed increments, and 500 Agility increments. Reward: 2,000 Yen; 250 Chikara.

2. The Titan: Defeat Armored Titan 1 time. Reward: 3,500 Yen; 350 Chikara.

3. The Great Ape: Defeat Great Ape 1 time. Reward: 3,500 Yen; 350 Chikara.

4. The Warlord: Defeat Alligator 1 time. Reward: 6,000 Yen; 600 Chikara.

5. Demon Fox Hunt: Defeat Demon Fox 5 times. Reward: 6,000 Yen; 600 Chikara.

6. Special Threat Assignment: Defeat Special Grade 2 times, Curse Hunter 2 times, Puya 1 time, and Curse King 1 time. Reward: 15,000 Yen; 800 Chikara; 10 Crystals.

7. The Shadow Commander: Defeat Igros 1 time. Reward: 5,000 Yen; 550 Chikara; 5 Crystals.

8. Jeju Island Recon: Clear Jeju Island Easy 2 times. Reward: 8,000 Yen; 600 Chikara; 10 Crystals.

9. Jeju Island Raid: Clear Jeju Island Medium 2 times. Reward: 12,000 Yen; 800 Chikara; 10 Crystals.

10. Jeju Island: National Hunter Trial: Clear Jeju Island Hard 3 times. Reward: Title: National Hunter; 15,000 Yen; 1,000 Chikara; 20 Crystals.

Cop

Cop

Questline NPC

Early enemy cleanup quest NPC.

Defeat 5 Thugs. Reward: 125 Yen.

Defeat 5 Cyclops. Reward: 275 Yen.

Toki

Toki

Questline NPC

Early city enemy quest NPC.

Defeat 5 Commissioners. Reward: 450 Yen.

Defeat 5 Aogiri. Reward: 600 Yen.

Kazashi

Kazashi

Questline NPC

Shinobi enemy quest NPC.

Defeat 8 Sand Ninjas. Reward: 1,500 Yen.

Defeat 5 Sound Ninjas. Reward: 4,500 Yen.

Iceman

Iceman

Questline NPC

Pirate Ship enemy quest NPC.

Defeat 8 Pirates. Reward: 4,500 Yen.

Defeat 5 Fishmen. Reward: 5,500 Yen.

Pickle

Pickle

Questline NPC

Saiyan enemy quest NPC.

Defeat 8 Saiyens. Reward: 11,250 Yen.

Defeat 5 Saiyen Captains. Reward: 22,500 Yen.

Tada

Tada

Questline NPC

Sorcerer enemy quest NPC.

Defeat 8 Sorcerers. Reward: 85,000 Yen.

Defeat 5 Curse Spirits. Reward: 400,000 Yen.

Inspector

Inspector

Questline NPC

Late enemy cleanup quest NPC.

Defeat 10 Goblins. Reward: 1 Million Yen.

Defeat 15 Demon Knights. Reward: 2 Million Yen.

Questline NPCs

These are the NPCs that move progression forward.

Use these when you need the step-by-step route, not random fights.

  • Early names: Boom, Son, Zoru, Hogan, Joe.
  • Mid names: Toad Sage, Silver Hair, Ghoul, Bruce, Bucci, Jogu, Blade Dancer.
  • Later names: Cop, Toki, Kazashi, Iceman, Pickle, Tada, Inspector.

Crafting NPCs

Craft NPCs should stay separate from quest NPCs.

Use this area when you have materials and need to craft a special or important unlock.

  • Reiner crafts Armored Titan Permanent Special.
  • Vegeta crafts Great Ape Permanent Special.
  • Puya crafts Queen of Curses special.
  • Curse King crafts the Shrine special.

Killable NPCs

Good stepping stones before bigger content.

Use these before forcing bosses or dungeons your build cannot clear cleanly.

  • Early: Thug, Cyclops, Commissioner, Aogiri, Sound Ninja, Sand Ninja, Pirate.
  • Later: Fishman, Saiyan, Saiyan Captain, Sorcerer, Cursed Spirit, Goblin, Demon Knight.

Boss NPCs

Boss NPCs are not regular killable farm targets.

Keep bosses in their own area so the farming list stays readable.

  • Kumo is confirmed as a boss NPC.
  • Add more boss NPCs here as their screenshots are confirmed.

Tier Lists

Use tier lists after your route is already stable.

Tier lists help after progression, not before it.

  • Main tier lanes: Powers, Specials, Champions, Gear.
  • More tier lanes: Fruits, Stands, Kagunes, Cursed Techniques, Titles.

TOG Advice

How staff want members using the NPC side.

  • Use questline NPCs first.
  • Use crafting NPCs when materials are ready.
  • Use killable NPCs before forcing harder content.