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Game Info | Champion Traits

Champion traits worth knowing before you reroll.

Use this page to check the current trait pool, roll rates, and what each trait actually helps with.

Last updated: July 17, 2026

Damage Traits

Damage

Traits that push champion damage against enemies, NPCs, and bosses.

  • Why it matters: These matter most when your champion is already part of your clear or boss team.
  • Bring: Use them on champions you actually bring into damage-heavy content.
  • TOG note: Higher rarity does not matter if the champion itself is not useful.

Trait Pool

TraitChanceEffect
Aggressive I13.50%Common | 5% damage dealt.
Aggressive II9.00%Uncommon | 8% damage dealt.
Aggressive III5.00%Rare | 10% damage dealt.
Aggressive IV2.50%Epic | 12% damage dealt.
Berserk4.00%Rare | 15% damage at 50% HP or lower.
Executioner0.60%Mythic | 20% damage to NPCs and bosses.

Trait Use

Do not reroll blindly.

Some traits are better for boss damage, some are better for farming, and some are better for long-term progression. Match the trait to the champion job.

Simple Logic

Use the right trait for the right goal.

Damage traits help clears, defense traits add stability, and economy or growth traits help account progress over time.

  • Boss and NPC pressure: Aggressive, Berserk, Executioner.
  • Safer runs: Defensive.
  • Resource farming: Greedy, Collector, Scavenger.
  • Long-term value: Specialist, Swift, Trainer, Cooldown Breaker.

TOG Advice

Clan reroll logic.

  • Do not waste rerolls on bad champions.
  • Use damage traits where the champion is already useful.
  • Use economy and growth traits when the champion is part of your farm route.

Best Trait For...

Quick pick recommendations.

Farming

Greedy, Collector, Scavenger

Best for yen, shard farming, and extra loot value over long sessions.
Boss Fights

Executioner, Aggressive IV

The best picks when the goal is killing bosses and NPC targets faster.
AFK Training

Trainer, Specialist

Ideal when you want better stat growth and training speed over time.
Beginners

Aggressive I, Aggressive II, Aggressive III

Simple early upgrades that help newer members without overcomplicating builds.